Master of Mancala is a group project for Object Oriented Design at San Jose State University. It was written collaboratively by myself and two other developers. It was an interesting project to see bloom from it's early stages of UML Class and Case Diagrams through polishing out the front end, and has only fueled a greater desire to develop great games and applications in the near future!
Program design, JAVA Swing, OOP, Image Rendering, Communication and Presentation
Master of Mancala Download
The ANK List is an on-going work that began as a PHP/SQL project. It has been useful for educational purposes, and as a sandbox to test new code upon. The idea behind this site is that upon log-in new feeds and links may be updated from anywhere. I plan to work-in search functionality and user profiles to segregate lists for different things such as coding, hobbies, and interests. Users will be able to quickly and easily share lists of feeds or links with friends and colleagues to provide a personally customized resource base for their perusal. It may also be adapted to provide a safe browsing resource for children to explore the internet from.
Webdesign, PHP, CSS2, customized SQL DB, administrative log-in
The ANK List Visit Site
I have dabbled in game architecture using JAVA, and wanted to learn ActionScript 3.0 as it follows very similar OO programming syntax and styles. The result was a zombie crunch game, and I have been having a lot of fun working on it! The original idea was a complex RPG style game... yet once I had a movement system I decided to keep my goals simple and 'flesh' out Hungry Zombie. I used class-based AS 3.0 programming to produce this game. To those brave enough to get a score of 300+, you may find your zombie in perpetual brain eating mode. Congratulations, and my apologies for the racket! (03/15/12 - Bug Fixes Complete!)
Action Script 3.0 (OOP, game mechanics), Photoshop, and Flash (sprite animation)
Hungry Zombie Play
Full Acceptance SJSU: confirmed.
Fall Cumulative GPA: 3.64